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Bethesda + Arkane Austin

Redfall

Redfall’s bloodthirsty new visitors have turned the once-quiet town upside down. Years in the making, our campaign welcomes players to Xbox’s next premium co-op title, set in an open-world overflowing with dark conspiracies, psychic dimensions, and New England lobster joints.

Redfall

Delivered Elements:

Launch Campaign Trailers & Social Content
Motion Graphics Toolkit

Services:

Campaign Content Strategy
Concepting & Script Development
Editorial
Game Capture
Motion Graphics Design and Animation
Music Supervision
A/V Post Production

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01
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SLAY SOLO, SLAY TOGETHER

Our capture showcased multiple play-styles, proving that staking vampires as a single player is just as satisfying as hunting in a pack.

02
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WIELD GUNS, WIELD POWERS

The key to presenting relatable heroes lies in showcasing their duality. After all, no one should have to choose between super-abilities and their favorite revolver.

03
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SUPERNATURAL BADDIES, SUPERNATURAL WORLD

Arkane’s stylized world offered ample opportunity for environmental storytelling, from the abandoned coastal streets to the Escher-like Nests.

Additional Assets

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IGN Trailer

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HERO TRAILER – DEV

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HERO TRAILER – JACOB

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HERO TRAILER – LAYLA

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HERO TRAILER – REMI