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Koei-Tecmo + Electronic Arts

Wild Hearts

WILD HEARTS is an ARPG developed by Koei-Tecmo in Japan and published by Electronic Arts. When EA approached us to develop a suite of assets for the campaign, we sharpened our folded steel, primed our Karakuri tech, and joined the hunt.

Wild Hearts

Delivered Elements:
Gameplay Trailers
Trailer Cutdowns
Post Launch Asset Support

Services:
Concepting & Script Development
Editorial
Single Player + Co-Op Game Capture
Motion Graphics Design & Animation
A/V Post Production

Image

NOT ANOTHER MONSTER HUNTER:

It was important to our clients—and to us—that WILD HEARTS stood apart from the crowded field of squad vs. boss ARPGs. At its core, WILD HEARTS has a fundamentally different philosophy than its competitors. While other games portray their giant antagonists as snarling monsters that need to be eliminated, WILD HEARTS is all about maintaining balance in the natural order of all living things. This creates a much more contemplative—even gentle—player experience that we aimed to make a centerpiece of our work.